¤ Item, item, et al

Types

data Item a
item :: (Graphic b) => a -> b -> Item a
key :: Item a -> KeySym -> Item a

The type Item is used to combine a value with the graphical object that will represent it in a menu, and possibly the key that will be used as a keyboard shortcut to select it. The keyboard shortcut will appear in the graphical representation.

See Also

The menu bar fudget: menuBarF.

Bugs

The documenatation is incomplete.